My wife and I watched a 30 minute show from Nintendo themselves about it yesterday and she was just enthralled. BoTW is her favorite game ever. Its special to see her that floored and excited for a new video game. I'm certainly very much looking forward to it too, but I'm buying it as her birthday present, so she gets a go first.
Yeah, after 33 years with the series, I'm sitting this one out. I've never had the slightest interest in that type of gameplay or combat. I'm a slow, methodical gamer, and that's about as far outside of my comfort zone as possible. I'm disappointed, but heartened to read that the next chapter of the FF7 remake is being inspired by FF12, which had my very favorite combat of the whole series.
It's definitely an action rpg this time, not traditional. I wouldn't say I am more excited than XIV (which I actually liked a lot), as I don't remember my excitement level, but I am more excited as stuff comes out than the initial coverage it got (like a year+ ago).
As someone who has played every Devil May Cry, I'm pretty psyched for 16. I hadn't read that about Remake 2- and seems strange to me that the combat would be so vastly different than the first one.
Well, I play plenty of action RPGs. Skyrim, The Witcher 3, the Horizon games, Ghost of Tsushima, etc. But this one is super fast button mashy. It's also apparently pretty darn dark. They've basically taken just about everything I like about the series out of them over the last few, unfortunately.
I don't think I would call most of those action RPG (that's not me saying I am right), though Witcher 3 would be. Horizon is action-adventure and not nearly enough RPG in my mind (in the leveling up sense), and similar for Ghosts. Skyrim is definitely RPG, but I don't think action would be a top of the mind descriptor normally for it just since it's slow (to me), albeit not turn based.
Fair enough. I wish that there was a proper term for slower paced adventure games with RPG elements and leveling up, especially those that take place in an open world. That's my thing. Exploring a big, beautiful open world with a third person camera, easy to medium difficulty enemies, puzzles, lots of loot and crafting, and ideally a good story along the way with decent, contemporary graphics. I've found from hanging around the RPG sections of Reddit that a lot of those folks don't consider some of the games that I enjoy to be actual RPGS, and the ones that they do, I "enjoy them for the wrong reasons", lol, like Dragon Age and Mass Effect.
You like classic Western RPGs, or CRPGs if you will. I think that's pretty easy to classify. Like @Stitches though, I wouldn't consider Ghost or Horizon in that category. Considering you have played Ghost and Horizon, maybe you shouldn't write off XVI so quickly- they do have items that you can equip to make the action combat a little easier and quick-timey. I can't imagine the combat being harder than Horizon or Ghosts with those items equipped.
Maybe not harder, but just not enjoyable for me. I didn't like the combat of 15, and this pretty clearly takes it even further in that direction. Lots of jumping in the air, zipping around, and button mashing.
It was ok. Not what I was hoping for. We'll see how part 2 goes. It's difficult to take a party based rpg and slice it up that way, because it limits the way that I play the games, and makes the level grind and item hoarding almost irrelevant.
12 is when I quit the series. I just didn't enjoy the MMORPG aspect of the combat in 12. I got about half way through and got bored. For me, FF combat peaked at 10. I tried 13 and 15 and just got bored with both of them.
I've seen countless people compare 12 to mmo, but the funny thing is that while I loved and still love 12, I've had absolutely zero enjoyment trying to play Final Fantasy 14 online or Elder Scrolls online.
The last good single-player FF for me was 12. I played through 13 and like @Dol-Fan Dupree got really bored with the endgame content, and played lots of 14. I got so bored with 15 about halfway through I just stopped playing.
I barely played 12 or 13 (was just bad timing as opposed to me not liking them). The last one I loved was 10. My wife didn't play 12, but she loved 13. I quite liked 15 (never played 14 after struggling mightily with 11), but I could see it not being for everyone.
You will enjoy the trailer. The best thing I can say about it is that it looks like a 2023 Armored Core game.
Dragon's Dogma 2 reveal drops. The first one was a niche, quirky action-RPG that I quite enjoyed but didn't dive too far into the DLC which had a good reputation. This looks like they're keeping the spirit. Hopefully they improve on the first's shortcomings.
They have my attention. I'll definitely keep an eye on it. The graphics look dated, but good enough. It looks like it might have party based combat along the lines of dragon age Inquisition, and thats a huge selling point for me.
In the first one, you make a buddy (called a pawn), then you unlock the opportunity to recruit buddies of other players, up to 3. They weren't "characters" especially curated for the story, just NPCs. That was the extent of the co-op. I'm interested to see if there is true co-op in this one.
The only thing that kept me from loving the first game is it was hard to tell where I was supposed to go. So I would go int he wrong area and just get wrecked. I hated that. However, I had a ton of fun beating big bosses. I also hope they improve on the first's shortcomings