[video=youtube;RvrnUcB8ZJc]http://www.youtube.com/watch?v=RvrnUcB8ZJc&list=UU_nGSOyONQsVhxi6iQRgmZg&index=1[/video] I've been looking forward to this game for a long time. It comes out next week, it should be awesome.
There are two good preorder sales going on. On steam you get the dlc, Bioshock, a tf2 pack and then if they get more orders xcom. Amazon had the dlc, a comic and $30 to spend on games by 2k Sent from my DROID RAZR HD using Tapatalk 2
Right there with ya, I been starting to miss out on games because I wish to avoid some of the really bad DRM's that Ubisoft and EA do.
Ubisoft has really scaled back its DRM. No longer do you need to be online to play single player as we were forced in the PC version of Assassin's Creed Brotherhood… Anyway, back on topic. I think I'm going to skip Infinite, or at least wait for a summer sale. For whatever reason, the premise puts me off.
Is this related to BS 1 and 2 story wise? Currently playing #1 for the first time. Game is sick so far. the setting looks obviously different from rapture and I don't want to go online and look for the story in case of spoilers (yes, spoiler free of 1 and 2 as well so shh).
I don't play a lot of FPS ... the last one I really got into was New Vegas ... curious if this is more like an RPG from that standpoint or if it's a true shooter. I've needed something new to play and this game seems like it was foot the bill, but I don't want to drop 60 bucks on something I won't enjoy.
Much like Desides, I'm going to wait to get this. My reasoning has more to do with backlog than not thinking the game looks good though. I still have to play the 1st two.
It's a shooter with RPG elements. Think of it as the other side of the New Vegas coin, with New Vegas being an RPG in shooter form.
Seeing as how it appears the I'm the only one playing it, I'll chime in. The game is amazing, and an early game of the year candidate. To explain further on Clark's question of if the story is similar, this game features a lot of the same elements we saw in Bioshock 1. This time "paradise" is a floating city called Columbia. The combat system is similar to where you can use guns and powers (called vigors) but they also added a separate melee weapon that can be used independently of any guns. This weapon is also what you use to travel the zip lines in Columbia. The strutting is beautiful, and where rapture was dark and decrepit, Columbia is brought and vibrant. The game also does it's best to tell an interesting story. I think any future games in the franchise will also share the same similar elements, but have their own unique story. And for those who don't know Bioshock 2 wasn't made by irrational studios, so I don't even count it as a Bioshock game. In Bioshock 1 Andrew Ryan was a visionary, but in Infinite Comstock (the guy in charge) is a religious zealot. It'd be like giving the head of the Westboro Baptist Church a flying city. The religious overtones in the game really help create the setting. Comstock sees himself as a prophet of God, and Jesus 2.0. There are racial tensions as well, non-whites are treated poorly and you'll hear the term Negros a few times, which was odd at Sent from my DROID RAZR HD using Tapatalk 2
There are virtually no RPG elements in Bioshock Infinite. It's also not a "true shooter", either, Odin. Yes, there's a shooter mechanic, but in a way, the battles only serve to justify it being sold as a game to begin with. Think of Bioshock Infinite as a visual novel (and a great and genuinely thought provoking one at that) dressed up as a videogame.
Screw the backlog. Bioshock Infinite is mindboggingly brilliant. I'm not sure what's on your plate, but if it's not "getting laid by Scarlett Johansson", go play Infinite. And if it is, tell Scarlett to make you a sandwich.
Vendigo is European games press. He won't reveal which outfit, but he's legit. He ran terrified from my super retro nerdy questions once.
I meant more of how did you have the time to beat it twice when the game was only released a few days ago, but Desides answered that. Using no spoilers did you find the ending satisfactory? I read a review or two were people were left puzzled by it.
It's certainly not your average videogame ending (in fact, I'd argue it's the most ambitious ending employed by a commercial game so far) but if you're willing to invest a little thought and effort into piecing it together, it's very satisfactory. The game doesn't give you all the answers you might be looking for, but it's giving you all the clues you need to eventually arrive there. It's a bit like "Lost" in the sense that it throws a lot of riddles at you, but unlike "Lost", there's an answer to pretty much everything; provided that you look hard enough. I can't put it any better than that without spoiling you to death, so let's just say that the ending is unlike anything you've ever experienced in a videogame. Edit: Do make it a point to search for every audio diary, though. They contain a lot of valuable information, especially towards the end of the game.
Just picked this and Crysis 3 up (part of AMD's GPU promotion). If I don't have to play Bioshock 1 or 2 first, I may play this right away.
Since this takes place some 50 years before Bioshock 1, no, you don't need to play 1 or 2 to know what's going on in Infinite.
Just beat the game. I don't know how I didn't find all the audio diaries, as I thought I searched everywhere I could in each area, but oh well. The ending certainly threw me for a loop. I thought the game was great, though I'm not sure if I am missing certain things I should have picked up on since this is my first Bioshock game.
I haven't finished yet, but I know that a couple of the audio diaries are in hidden rooms found with code books and ciphers (basically side-quests). So, if you didn't do those that is probably what you are missing.
Not really. There are some allusions and a couple of blatant references, but they aren't instrumental to the plot or ending. It's much more intruiging to pick up on stuff like the Lutece relationship or nagging (and I would argue intentional) plot holes.
http://www.gamefaqs.com/xbox360/605052-bioshock-infinite/faqs/66827 Here is a guide (don't know that you would want to play back through just for that though). I do remember a couple that were very hard to spot (behind safe and between desks).
Just started (on PC ). So far game looks beautiful, but doesn't seem much like a game, yet anyway. And I really need to get used to mouse and keyboard...
I liked Bioshock 1 better but with that said it was still a really good game. Gameplay is as smooth as it gets IMO.
Beat the game a couple of days ago. I think the ending was pretty good but a little overhyped. It's not as if we haven't seen that result in a video game before. And the post-credits scene seems to undermine the ending.
Nice looking game, and the story/ending was interesting. But the gameplay left a lot to be desired, IMHO.