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Discussion in 'Gaming Forum' started by Desides, Jun 15, 2015.
Hearing that familiar tune at 1:20 gives me tears. I never finished FF7.... maybe I should revisit it.
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Squares presentation is at noon cst tomorrow.. Wonder if they reveal more?
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You guys. All of you.
You feel this feeling you're feeling because of Final Fantasy VII?
Now don't ever tell me you hate JRPGs and will never play them.
Hey one of my favorite games is Lost Odyssey... a classic JRPG.....
Which I also have to finish... oh wait my Xbox 360 doesn't detect a controller anymore.
I think people will be disappointed. The huge graphical achievement during its time is the best part of FF7. Yes, there is a couple huge plot twists, however the game is far from perfect.
Holy crap, its really happening. I didn't want to get my hopes up when the news leaked a few days back, but wow. As we've talked about before, while FF7 isn't my #1 FF game, but its up there. I'm super excited to see and play this. 2016 is shaping up to be a hell of a year in gaming.
I like the materia system, but I hope we can skip cut-scenes on summons.
I broke this out as a separate thread as I figured it would probably get quite a bit of discussion.
I started another play through on this a couple months ago - guess I may as well hold off now. I'll be interested to see how well this is received. This is a game that has a lot of nostalgia value (probably the most of any catalog title), but there are parts that can be frustrating. I quit on my last play through because of how wonky it was at the Gold Saucer, for instance.
I'm still excited to see this. Just hope that we get it next year and not in 2017.
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I haven't played the game since 1998, and I'm really looking forward to it. I'm assuming that they'll stick to the original outline pretty well, but with more depth, and of course now dialogue. If the simple HD remasters of X/X2 could feel like new to me, this one should be that to the X degree. And how will the combat be constructed? Old School turn based, or something more contemporary? I'm giddy thinking about it. Party based RPG with today's technology! I've read some people (pure speculation) thinking that if this is a hit (it will be), that it could usher in a number of new remakes (not remasters) of classic games. That would be beyond awesome.
Of course, I'll probably have to get used to her being called Aerith instead of Aeris, as I knew her way back when.
I was wondering who was tampering with my forum.
I was going to create a new thread after Square-Enix's E3 conference at 1 PM Eastern today. I'm assuming we will hear more about FF7 there, as well as FFXV, KH3, and a few others. Didn't see the need to make a new thread until there was more, dedicated info to be had.
My guess is that they will try to reconcile the differences between the various FF7 spinoffs' recollection of the same past events. They'll also likely use the Advent Children aesthetic as the basic graphical style.
Why no PC? Damn. FF7 was one of the games that truly wow'ed me as a kid. I still haven't finished it because I was never able to breed a cocobo that was required for a certain part, or something. It was many moons ago.
We don't know that it's not coming to PC. The trailer says "Play it first on PlayStation." This implies a timed exclusive, not an eternal exclusive. So we can expect it eventually on XB1, and from XB1 (and PS4, honestly), it's a short hop to the PC. Square-Enix is making a mild PC push with those ports of Final Fantasy XIII, XIII-2, and IV on Steam. It makes sense to keep following up with FF7 and possibly XV as well.
This has to be one of the more overrated franchises in all of gaming, no?
Still, Final Fantasy 7 has a pretty badass soundtrack.
To each their own I guess. They do have a cult like following though.
Franchises or individual games?
Because you're wrong on both.
Subjectively speaking, I'm not much of a fan of cut scene after cut scene underneath hyped up graphical elements and elaborate sets. The Metal Gear series is the other one that kinda fooled me into enduring endless cut-scenes, when all I really wanted was a realistic creep/spy/shoot-em-up game.
I'm more for the open-world experience in gaming.
Yeah, you're stereotyping pretty hard here.
Also, Final Fantasy XV is an open world RPG, or at least open world to an extent.
We each have our own preferences and ideas. For me, FF goes back to my roots as a hardcore gamer. As a kid moving from grade school to middle school, I cut my RPG teeth on Dragon Warrior on the NES. Kind of RPG 101, so to speak. Perfect for me at that age. Then, when FF1 came out, it took it to a new level, and it was the most awesome thing ever. FF1 was the first game I'd ever drooled over looking forward to months before its release, from reading about it in Nintendo Power. It was the first game that I ever had a strategy guide for. Got it soon after it came out. I had the map of the game's world, and one of the game's monsters hanging on my bedroom wall. I would draw 8-bit renditions of the characters and monsters in my notebooks. Played it over and over in middle school.
Then, when I moved up to the SNES in high school, FF2 and FF3 (US numbering) came out, and were the most impressive things ever at that point. I was hooked, and a FF gamer for life. I bought a PS1 to play FF7 when it came out in 97 when I was in college, and have been a Sony guy ever since. The game's series has had a profound effect on my gaming life, honestly. The games that I enjoy, and how I play them, have been molded greatly by Final Fantasy. No exaggeration. How I play games, especially RPGs, and what I expect out of them, is founded in the series.
This. I have an NES copy of FF1. The only game I played more on NES was Zelda and Link. I was out of gaming until I was in Junior High and I got a PS1. I rented FF1 from a local store, and though "oh that was pretty cool. I bet you go from reactor to reactor blowing them up", so my friend and I bought it. Needless to say I was waaaaaaay off base on the extent of the game, and it's become my favorite game of all time. It's what got me into gaming for the rest of my life. It was deep, had an awesome story beyond anything I had imagined possible in games at the time, and I played through it simultaneously with my good buddy. We'd come to school and compare notes about secrets we found, bad guys, etc.
Basically High School consisted of football, Final Fantasy 7, and Goldeneye. I too have been a Sony guy ever since, and swore if they ever remade FF7, I'd buy the system just for the game. Already have my PS4 and I couldn't be more excited.
Hope they keep much of the game intact, but offer expansion into the back story (didn't have a PSP so I never played the prequel), and more side quests that flesh out some of the lore better. The Material system was still the top battle system in FF7 IMO. I've played every FF since, and the only one I've enjoyed about as much was Final Fantasy Tactics.
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Breaking out of Midgar for the first time is one of my fondest gaming memories. It's the part of the story that you realize that the game is going to be much bigger than you originally thought.
Your story sounds suspicially like mine. Hey look at that, we're about the same age. Who would have known. Although mine was more starting with Zelda and moving to FF.
For me the series peaked with VI and VII, although I apprecated VIII-X and really liked XIII.
Yeah, similar age has a lot to do with it. Guys our age are really lucky to have been just the right age at just the right time to really appreciate the evolution of console gaming. I played Zelda too, the original, 2, and a Link to the Past on the SNES. And later windwaker on my wife's Gamecube. Enjoyed them all, but never considered them RPGs. Spending a summer watching a friend play Dragon Warrior, and then getting my own copy for my birthday in the fall, hooked me like nothing else to that style of game.
My favorite FF game is 12, which I know is not a common opinion. Also absolutely love 3 (6), and think that a ground up remake of that one for the current systems would be the most epic thing ever. Only one I hate and didn't finish was 9. Just awful and out of place. Highly disapointed with the 13 series, which I felt got worse and worse as they went on to a very depressing end.
I loved IX! Except Quina Quen, or in my playthrough, "Stupid Idiot".
LOL, I look at it like this. One of these things is not like the other things. Its like they outsourced 9 to someone else who had a rough idea about how to make JRPG games, but no idea about the progression of the franchise and where things had been headed, but then got back on track with the next ones.
I thought majority hated 8 much more than 9.
And all you guys talking about loving RPGs growing up, but no mention of Chrono Trigger or Mario RPG on SNES. For shame!
Final Fantasy 9 was a celebration of the old school Final Fantasy's. Final Fantasy 9 was one of my favorites. It was so much better than Final Fantasy 8.
Chrono Trigger was the best.
However JRPGs, I will always have a soft spot for Xenogears.
Enjoyed Chrono Trigger a lot. Played it at least three times.
I've heard that line about 9 a lot, but what is it celebrating, other than FF1 with the black mage? The Japanese ones that weren't originally released in the US? It has little in common with the US 2 & 3. Just came off as silly and childish to me. Of course, I was a lonely and depressed teen and early 20-something, so maybe the others were just up my alley.
8 has plenty of haters, but it was the right game at the right time for 21 year old me back then. Loved it.
edit : oops. meant to edit my post, not react to it, lol.
It was celebrating the first 6 final fantasy's. Final Fantasy VII was the first steampunky FF.
I disagree that it had little in common with IV and VI.
If you were lonely and depressed 20-something, I could see how you would love VIII. Squall would have been right up your ally.
Also, in my opinion, Final Fantasy IX had the best love story of all of the final fantasy's plus had a very mature story with Vivi.
Plus it has one of my favorite sountrack songs in Ipsen's Castle
Good interview regarding the remake. Answers some of the questions that I had, in a good way.
It is good that they are making changes. They need to modernize the fighting system
I'm curious as to what it will be. An updated system similar to what they had in FF12, or Bioware has had in some of the DA games, would be cool, where you can add a list of commands for your companions to go through, based on the situation.
You can basically expect FFXV's battle system to be imported to FF7r. That's a given. Nomura even basically admits as much, the row-based ATB isn't coming along for the ride.
What I'm more concerned about is a rebalancing of the Materia system. Materia is very limited until you hit the second continent, when suddenly you're bombarded with gimmick Materia with no clear value, and you lack the Materia slots necessary to grow everything. The result is that a lot of the stuff from the second continent goes to waste. It's also pretty difficult level up magic materia later in the game, even with the double and triple AP weapons.
It also sounds like part of the story will be rewritten, possibly to include new locations from Crisis Core and stuff hinted at in Dirge of Cerberus. They also need to reconcile the 30 different versions of the Nibelheim incident.
I read that too. Its why I mentioned a ground up remake of 3 a little bit ago. That would be so awesome, to use the game's outline and characters, but make it into one of today's best RPGs in graphics, sound and scale.