As far as the video goes there are numerous interpretations that can be made for any given throw but here are some of my thoughts on them. This is my honest assessment, every single thing that goes through my head when I'm watching these plays. I don't hold back on anyone.
1. Cleveland. This is not a ball he should've thrown and is probably example 1A (literally) of Tannehill forcing the ball downfield more than most QBs would because he's trying to accomodate Wallace's skill set.
2. Indianapolis. About 43 yards thru the air with low trajectory to get the ball there in a hurry to take advantage of a coverage mistake and get the ball into the hole between the safety and corner coverage. Tannehill chose the right kind of throw (low trajectory) because you needed to not allow the safety in the area to get involved, however at 43 yards distance you can expect Tannehill to reasonably get a little more distance even on a low throw to make life easier on Wallace. But catching the football and not being contacted until reaching the 4 yard line, you can also reasonably expect Wallace to punch the ball that one extra yard into the end zone for a touchdown after the catch. Ball came out late after an extra pat on the football that became necessary because left tackle lost his sh-t and allowed his man to swipe at Tannehill. Tannehill had to pat the football an extra beat and step up before he could throw.
3. Baltimore. Nice play design. Fake screen to Hartline with Gibson streaking above him potentially getting open if the defenders had bit hard on the screen fake. Didn't work though, Baltimore's safety stayed home. Tannehill made a good choice to just chuck it deep to Wallace after the primary inent of the play was accounted for by the defense. About a 51 yard throw, with air under it. Chose the right trajectory as you want Wallace to run under the football as there's no safety threat. Tannehill didn't get under the ball as much as he should've. He could've thrown this 55 yards and Wallace still would've had to slow for it but he might have had a chance at running the rest of the way for the score. Wallace did a good job catching the contested ball. You've seen players break the tackle and run for the score after catches like this, but it would've been a highlight reel play if he had. You wish the ball would've come out sooner but given the intention of the play (to work the screen fake) the timing is understandable. However it appears Wallace faked a decoy route and then put on the after burners to get behind the defense and I'd be curious if he hit the button too quickly. Good play overall, by all parties...coaches, quarterback and receiver. A big play.
4. Buffalo. Another example of a ball that probably was meant to go elsewhere but that Tannehill threw to Wallace because of Wallace's unique skill set. Tannehill had Hartline in single coverage on the dig route. He chose instead to chase after the low percentage play into an area of the field where there was a roaming center fielder, trusting that the center fielder wasn't cheating toward Wallace. The safety should've been, but wasn't. Ball travels about 51 yards thru the air, with a lower trajectory which is correct because of the deep center field threat. You can't let this ball float, otherwise you let the safety back into the play. Tannehill could have gotten the football a little bit farther on low trajectory, I've seen him do it, but it would have been a pretty incredible throw. Especially consider that rewinding back to the point of the throw, Tannehill is unable to step fully into this throw because the left tackle failed to pick up a stunt and a defensive pass rusher was about to barrel into Tannehill's liver. He got WHACKED on this play. HARD. You don't criticize a 50 yard low trajectory throw for not being 52-53 yards when the QB can't step into the throw because he's about to take a shot that could've ruptured his spleen Chris Simms style. Wallace does a good job adjusting to the throw and securing the ball on the run. Borderline incredible play from Tannehill, and a good play by Wallace, but really this was not ever meant to be a touchdown with the safety where he was and with the play's design.
5. San Diego. Throw is about 48-49 yards down the field. Why is there a play-fake here when Wallace is running a straight up vertical? The play-fake adds timing and Wallace doesn't need it. Adding extra timing is bad because it exponentially increases the distance you need to throw a ball in order to hit a man in stride. It's not 1-for-1 like some people think it is. The longer you throw a ball the more time it's in the air and the more time the ball is in the air the more distance a streaking Wallace can cover. This ball needed to be out quicker. Tannehill's timing and execution of the play-fake seems to flow naturally but he shouldn't have to throw a 53-55 yard ball just to make this play work. Also, where's the fight from Wallace? He doesn't go for this ball at all. Probably example 1A from Wallace's detractors of the kind of ball they wanted him to show some fight for. You make $12 million a year. No excuses. Tannehill needed to get more air under this ball. He went for a low trajectory throw even though there was no threatening safety.
6. Carolina. Probably the quintessential example of poor play design. Mike Wallace is running an out-and-up which is a lot more up than out. He barely pauses his vert with a head fake to the outside. It works beautifully and he gets wide open. But the casual fan never really thinks about what the backfield action does to the timing of this play (destroys it). You've got a full play-fake from under center with Tannehill's back turned to the defense, along with a little half-roll action that results from the off-center mesh point with the back, and Wallace is running a vertical at high speed with only enough pause to give one little head fake to the outside. That's how you screw up a play on the chalkboard. Tannehill gets the ball out but this ball would've needed to be distance competition quality (i.e. no pads, no helmet, take your time, no pressure, run up to the throw, etc) for it to be complete in stride. Tannehill got Mike Wallace a 47 yard completion here. Why isn't it complete? That's on Wallace. That's a very catchable situation. Wallace's route was good enough for a 71 yard touchdown. Tannehill's throw was good enough for a 47 yard completion. The play design made the former impossible and Wallace's inability to finish plays made the latter impossible as well. Incomplete.
7. Carolina. Nice little improv from Tannehill here, even though ultimately incomplete. Offensive tackles are losing it a little, forcing Tannehill to step up. That's fine. He should be expected to do that when he needs to. First reads to his left are covered so he comes back to the right. I've seen so many quarterbacks opt for the checkdown here to the flat, and he was pretty open for a good gain that would have made for a makeable 3rd down (this was 2nd & 19). Tannehill went for it all though and he REALLY went for it all. That ball's out there 57 yards or something along those lines, from off leverage because he's on the run. Yikes. Just barely missed. Every quarterback misses this throw more often than not, by a good margin. If you don't think so, you're naive IMO. Really a pretty incredible throw and you can see he's trying not to be conservative.
8. Pittsburgh. Why is this throw in an "underthrow/overthrow" clip? Wasn't overthrown. Wasn't underthrown. Just covered really well. Wallace was not open on this for more than a very small window and that very small window was once again wrecked by the backfield timing and play design. Tannehill really gets under this one too. We're talking a good 58 yards through the air. Woof. The backfield timing suggests that Wallace was not running a straight up streak. Or at least he shouldn't have been. That means it's up to Wallace to sell his fake enough to get open, and he didn't.
9. New England. Tricky move by Tannehill here. You've got a play-fake in the backfield, but at least it's not an off-center mesh point so there's no need for a little half-roll. Tannehill's goal here is to get the center fielder thinking about Hartline's double-move and then hit Wallace on the streak. Problem is once again you're inserting so much goddamn timing into the backfield action that Wallace is going to be waaaay up field before the ball can get out. As I said every fraction of a second exponentially increases the depth needed to get a guy in stride. And the further the depth of the throw necessary the lower percentage the play becomes, I don't care WHO is throwing the ball a 55 yard throw is lower percentage than a 45 yard throw. Tannehill gets PLOWED from his blind side right as he's throwing this ball. Probably part of the reason the ball only gets 51 yards. Gotta remember also this is a low trajectory throw on purpose because there IS a safety on patrol. Hopefully you've got him faked by having eye-****ed Hartline's double-move but if you don't and you float this football it's an interception. Primary blame for this play being unsuccessful is poor timing and for that I point to the play design. Play-fake, staring down Hartline and coming back to Wallace who is running a simple streak route...just too much. The timing is poorly synchronized.
10. Jets. Pretty simple overthrow here. Nothing really to nitpick about the play design or timing, and certainly nothing to criticize about Wallace as he was open. FAR more often than not when you throw a football to a receiver 40+ yards beyond the line of scrimmage, this is the result...a ball that misses the guy too far overthrown. Simple fact of life here.
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