Madden 10 Feature Chart
54 replies
The Complete Madden NFL 2010 Rundown
Pro-Tak Animation Technology
* Procedural tackle animations
* Steerable tackles
* Three to nine man gang tackles
* Ability to use R-stick to break out of existing tackles to get ball carrier
* Pile-Ups; Fight for the Fumble - Mini game/QTE used when there’s a pile up during a fumble.Procedural Awareness/Emotions
QB Play Improvements
* QB Pressure/Avoidance System (”When your quarterback is under pressure, your controller will rumble. When you feel that pressure, you can flick the right stick and do an avoidance move.”)
* Changes to QB drop back (”For instance, in plays that utilize a three-step drop, that animation will play out before you have control of the quarterback’s movements.”)
* Actual Pockets
* New QB ratings
* More realistic/precise animations of QBs passing
* Ability to toss the ball during sack animations (w/ sack power determining quality of toss)
* All new QB drop animations
* Lowered pass speeds globally; fixed “moon ball” trajectory
* New QB Sneak system (fixed effectiveness)
* QB Throw Styles (over 30/adjustable)WR/DB Play Improvements
* WR/DB Jostling (using body to keep receiver in check)
* Wrap Swats
* Extended chuck animation time
* Removed all animation compression on chucks
* Fixed issue where players wouldn’t align properly during the chuck animation; caused clipping
* Fixed “suction” bug where press animations could start from 5 yards away
* Fixed a bug with zone / man chuck animations
* Re-factored the logic for win/loss on chucks based on the route the receiver wants to run
* Chucks can now start from stand
* Improved Pursuit Angles
* Return of Defensive Assignments (Defensive Playmaker)
* Better Sideline catching (WRs don’t go out of bounds when catching passes near the sideline)
* WRs will make bigger strides to try and get the ball
* Tipped passes
* Better defensive steering/manipulation
* Defensive Assist
* Route Running Improvements:
o slip & fall receiver cut moves in bad weather (chances of slipping come from route running ratings)
o Re-factored all double moves to work correctly, including defensive cut moves that are companions to the WR cuts (chances of defender biting come from man coverage rating, play recognition rating, as well as boosts for correctly timed pump fakes)
o Added all new start play WR animations w/ more realistic acceleration
o Added “pop” animations where say a LB will hit a WR as he comes across the middle through his zoneOverall Running Game Improvements
* Reduced tolerance (i.e. yards away) for a defender to tackle a ballcarrier
* New blocking (50+ new block animations; Added the ability for the blocker to turn and seal a run hole or a backside defender; Added the ability for the blocker to drive a defender in a direction relative to the run hole)
* New running animations
* Improvement to players disengage
* Improved turn rates for offense/defense
* Better/more realistic OL openings
* Player momentum and inertia physicsAssists and Half-Sacks
Signature Kick Styles
Better spin/juke animations
Ability to Drag Players
35 new formations and over 1000 new plays (Wildcat Fromation, 4-4 Defense, Gun Wing Trips Wk-Stutter Curl Seam, Nickel Odd Split-Cover 3,
Flash Trio, 3-4 Predator, etc.)Improved Fatigue (”A player’s “reservoir” shrinks based on how much effort he exerts on every play.”)
Improvements to Online
* Online Co-op (2 players vs. CPU)
* Online Franchise (Full stats, full transactions, “you and up to 31 of your closest friends,” full access via your console, computer, iPhone/iPod Touch apps, cell phone, etc. Full NFL Scheduling, full rosters, full stat, full team management)Hit Stick (3.0?)- Improved hit stick based on physics that’ll have a greater risk involved when using it. Because of pro-tak, you’ll be able to hitstick piles and existing tackles.
New Penalties
CPU Playcalling Improvements
* “To accomplish this, we used our Play Designer tool to totally re-vamp the “AI Groups” to change the way the CPU calls their plays. An “AI Group” is basically the same exact concept of a bucket of plays a team takes into the game geared around game situations. These situations include all the normal football situations like 1st and 10, 2nd Short/Medium/Long, 3rd and Short/Medium/Long, 4th and Short/Medium/Long, Goal Line, and many others. The AI Groups also cover all the “Special” situations like Special Teams plays, QB Kneel Downs, Conserve time (No-Huddle plays), Waste Time (when CPU is ahead and tries to run the clock out), and Hail Mary calls. In previous years, you’d see a much more generic smattering of plays in an AI Group - many of them would be balanced right down the middle between run and pass across all plays. ”
* “Let’s pick the Vikings for example. After researching the Vikings by watching all 16 regular season games, we found that out of 440 total first down plays, 271 (62%) were runs… We set the Overall Run percentage in Madden NFL 10 to that exact number. Of the 271 run plays, 64 runs were outside (22%). So 78% of the time in Madden NFL 10, you can expect the Vikings to be bringing it downhill right into your face.”
Adaptive AI
* AI changes accordingly to users picking certain plays over and over
* “Money Plays” are almost impossible
* “Having individual defenders make realtime adjustments meant that we could implement Adaptive AI for online and head-to-head play as well (i.e. not just for the CPU players).”
* Number of same exact plays ran before the AI adjusts is based on difficulty level
Lowered global game speed + added game speed slider
* New slider for “speed difference”; used the ratings ranges for player speeds
Ratings are getting stretched out; “…the game feels more sim than ever before”
* Elusiveness rating has been toned down and has received a major overhaul for non-ball carrying positions, especially defensive players.
* The elite guys, they’re safe. Peyton Manning, Randy Moss, Larry Fitzgerald, guys like that are going to be saved. But the average guy is certainly going to come down. Guys in the 70s are now average. You may even see some guys in the 40s. And the gameplay impact is absolutely huge. Now the teams actually feel like they have a personality. When you’re playing as a team like the 49ers who don’t have that elite quarterback, you’re going to have a hard time throwing the ball. It’s going to feel like you have a problem at that position, and that’s a great change.”
Updated Graphics/Art
* Improved Player Models
* Improved Self Shadowing
* New Depth of Field (matches real world cameras)
* Single Digit Helmet #s
* Colored Cleats
* Super Bowl Patches
* Custom Super Bowl Fields
o (Team specific end zones, midfield logos, and player boxes that are dynamically configured whether you are reliving Super Bowl XLIII, or in year 30 of your franchise)
* Towels (fully animate)
* Hand warmers
* Referees on the Field (all 7 w/ animations of hand signals for TD, safeties, run clock, etc. )
* Iridescent Helmets
* Chain Gang on the Sidelines
* Captains Patches issues fixed
* Secondary Color Equipment
* Better Nameplates
* AFL Throwbacks
* Clubs/Taped up parts for hurt players
* Improved colors/lighting
New Injury System
* Choose whether or not to keep players in
* Harder/more painful injuries
* Injuries affect player ratings
* Progressive Injuries/Risk of re-injury
* Players show that they are hurt with in-game injury animations like limping
* Re-injury risk is increased for online and play now games
* Recreation of nearly every single injury type; replacing unrealistic legacy injuries like “bursitis” and “dehydration” w/ new ones
Superstar Mode Improvements
* More streamlined/straightforward experience (ex.: no mini games for ratings)
* Better HOF logic
Franchise Mode reboot with help of Head Coach ‘09 team
* All coaches in Franchise mode have been re-rated and been set to act more true-to-life in terms of how they act on 4th down, specifically related to fakes and going for it.
* Better/easier interface
* Smarter player signing logic
* Better/more scouting comments
* Better draft logic
* New Draft Classes
* Progression improvements (”Older players will digress much faster. In fact, when a running back hits 30, he’s going downhill at warp speed. Younger players will progress quickly if they play well. We’re talking up 10 points in overall if he has a great year. Veteran players will still progress, but not substantially. They can also digress if they play poorly.”); elite coaches can effect player progression
* Better retirement logic / Players can become coaches after retirement
* Better scheduling (ex.: no more 4 straight Monday night games)
Presentation Improvements
* NFL Total Access Presentation w/ Fran Charles & Alex Flanagan
* Weekly Wrap Up Show called “The Extra Point” (Franchise)
* Halftime/Post Game Show (Both have a recap of stats, video highlights with banners, and some commentary along with different cut scenes)
* Fans tailgating and at concession stands
* Improved replays w/ no framerate drop
* Super Bowl is getting better presentation
o USAF Thunderbirds/ Ntnl. Anthem (along w/ super bowl art)
* Pre-Game Warm-Up
* New/Improved Commentary
* New/Improved Stat Banners (much more detailed showing more in game stats and records)
* New Score Bug w/ real time info
* Backtrack improvements (showing up in better instances)
* Multiple Cutscenes
* New Injury Report Interface
* 500 new pre/post play cameras (w/ weather effects on lens)
* Improvements to camera flashes (rate depended on game)
* Improved Crowd Noise & Chatter (volume adjusts based on what happens in game)
“Pure Football Feel”
* Player Weapons and Madden IQ on screen graphics are completley gone; Pre-Play controls are set to off by default
4 Player Offline Co-op
Madden Shop (info about it TBA)
Mix/Match Uniforms (jerseys, helmets, socks, etc.; 3D preview of the uniform to see how it looks instead of just having the front view like in previous years)
Accelerated Clock
New Gameplay Camera Angles:
* Zoom
* Wide
New menus that are easier to navigate/ user friendly:
* removal of ring builder
* Customization/slider menus
* Return of last gen layout playbooks
* Loading screens w/ player rating info
Information compiled by Brad/BGamer. Adding more as it becomes available.


I don't care what anybody says I like the Madden franchise. Have loved it since the first one came out and I will be buying this one when it comes out.
0 Undefeated Teams

Thanks giovafin sweet signature!
blah... I'm glad i get games free... I wouldn't spend more than $20 on this crap. On that note, I can't wait
yesssssssssssssssssss
Fin D;2829671 wrote:
As mor wisely said
I just hope franchise is fixed. Its the only thing I play
Damn, it sounds like they went all out. Can't wait to buy it.
I'm not so sure about this one:
(”For instance, in plays that utilize a three-step drop, that animation will play out before you have control of the quarterback’s movements.”)
"PeaTearGriffin wrote:
I just hope franchise is fixed. Its the only thing I play
me too
from what i understand about '10 franchise mode is that you get gems. well, you know how in previous madden games where if you drafted a guy in the 6th round you knew his overall was gonna suck?
this year scout all rounds because you'll find a gem (say, a tom brady for example) where you get a great player in the later rounds.
that's just an example. they've hand coded all the drafts IIRC so it's not just molds of players coming out time and time again
"A man's suffering is similar to the behavior of gas. If a certain quantity of gas is pumped into an empty chamber, it will fill the chamber completely and evenly, no matter how big the chamber. Thus, suffering completely fills the human soul and conscious mind, no matter whether the suffering great or little. Therefore, the "size" of human suffering is absolutely relative." - Viktor Frankl
Sounds like a simple roster update to me. Fire everyone who works on Madden because they don't do jack****!!!!!!!!!!
:shifty:
"GridIronKing34 wrote:
Sounds like a simple roster update to me. Fire everyone who works on Madden because they don't do jack****!!!!!!!!!!
:shifty:
many years overdue......
Co-Host of the Welcome to Perfectville Podcast

oh please. Talk about PR speak. most of that is **** that should have been int he game 5 years ago.
Better progression? smarter cpu signings? Better scheduling? You've been making this game for over 20 years EA! wtf.
"GridIronKing34 wrote:
Sounds like a simple roster update to me. Fire everyone who works on Madden because they don't do jack****!!!!!!!!!!
:shifty:
This guy gets it. :shifty:
Anyway whether or not EA delivers on the promises is up in the air (and their record doesn't do them well) but I like what they are saying. I want to see them put out a good game even if it means criticism is a part of that. :yes:
"No problem can be solved from the same level of consciousness that created it." --Albert Einstein
"CitizenSnips wrote:
oh please. Talk about PR speak. most of that is **** that should have been int he game 5 years ago.
Better progression? smarter cpu signings? Better scheduling? You've been making this game for over 20 years EA! wtf.
They finally realized that a roster update and one added feature was not going to be enough.

I'm on Twitter @ut_pez
I just hope the phins franchise goes better than last years. Wow did it suck when no one plays any games


"unifiedtheory wrote:
They finally realized that a roster update and one added feature was not going to be enough.
Also may have something to do with a new team working on Madden this year.


"unifiedtheory wrote:
They finally realized that a roster update and one added feature was not going to be enough.
Well, they never add just one feature. But aside from that if all they did was change the rosters it would still sell big. So I really don't think it has anything to do with some realization on their part.
2017 Dream Draft (3/17 – NFLDraftScout ~ Rankings used)
22. Zach Cunningham, LB, Vandy
54. Desmond King, S/DB, Iowa
97. Demarcus Walker, DE, FSU
166. Jermaine Eluemunor, OL, TAMU
178. George Kittle, TE, Iowa
184. Charles Walker, DT, Oklahoma
223. Aviante Collins, OL, TCU
Jesus, only EA would call glitch fixing a "feature"

MonstBlitz;2232016 wrote:
It wouldn't surprise me if he is retained. Jeff Ireland is the nightmare that won't end. The **** stain you cannot flush. The Herpes for which there is no cure.
People will always find a way to "trick" the computer....although it has gotten better. I remember in 2003 there was a blitz out of Quarters where u could sack the QB basically every time and sometimes even get to him before he could hand it off....
I was in a madden league here in Columbus and won the Columbus North League only to play a guy in the finals at Dave and busters who used the Rams and put Holt and Bruce at TE and ran out of the Goalline...that shnit was impossible to stop.

"Fin-Omenal wrote:
People will always find a way to "trick" the computer....although it has gotten better. I remember in 2003 there was a blitz out of Quarters where u could sack the QB basically every time and sometimes even get to him before he could hand it off....
I was in a madden league here in Columbus and won the Columbus North League only to play a guy in the finals at Dave and busters who used the Rams and put Holt and Bruce at TE and ran out of the Goalline...that shnit was impossible to stop.
It's that kind of **** that pisses me off, and it's why I refuse to play online, unless I know the people or it's in a league where the rules are laid out beforehand (ie. sim-play).
2017 Dream Draft (3/17 – NFLDraftScout ~ Rankings used)
22. Zach Cunningham, LB, Vandy
54. Desmond King, S/DB, Iowa
97. Demarcus Walker, DE, FSU
166. Jermaine Eluemunor, OL, TAMU
178. George Kittle, TE, Iowa
184. Charles Walker, DT, Oklahoma
223. Aviante Collins, OL, TCU
"Frumundah Finnatic wrote:
Jesus, only EA would call glitch fixing a "feature"
That is standard in the software industry.
Holland is a huge upgrade over McCain
I want to be alive, I am alive! Alive, I tell you! Mother, I love you, those are no longer just words. I want to hold you, I want to run in a stream, I want to taste ice cream but not just put it in my mouth and let it slide down my throat but really eat it. - Robot Morty
"Brown42000 wrote:
Also may have something to do with a new team working on Madden this year.
Mainly quoted this so it wouldn't be ignored... Hopefully a new team can make a big difference in Madden.
I think criticism is never going to stop with Madden because of 2k fanboys. Some of them just feel that, even if Madden puts out a better product, they need to say how great 2k was as if it were their life destiny.
2K5 > All Football games
yesssssssssssssssssss
Fin D;2829671 wrote:
As mor wisely said
"fully animated towels"....woohoo 10 years baby and its finally here!!!!
BDH -
"To me, there are three things we all should do every day of our lives. Number one is laugh. You should laugh every day. Number two is think. You should spend some time in thought. And Number three is, you should have your emotions moved to tears, could be happiness or joy.
"If you laugh, you think, and you cry, that's a full day. That's a heck of a day. You do that seven days a week, you're going to have something special."
Jimmy V. (Mar '93)
"mor911 wrote:
2K5 > All Football games
That "inside the helmet" feature is still the best use of Football technology ever in a video game!!!!!!!
BDH -
"To me, there are three things we all should do every day of our lives. Number one is laugh. You should laugh every day. Number two is think. You should spend some time in thought. And Number three is, you should have your emotions moved to tears, could be happiness or joy.
"If you laugh, you think, and you cry, that's a full day. That's a heck of a day. You do that seven days a week, you're going to have something special."
Jimmy V. (Mar '93)
"mor911 wrote:
2K5 > All Football games
I'll take most Tecmo Bowl games over 2k5 at this point.
2017 Dream Draft (3/17 – NFLDraftScout ~ Rankings used)
22. Zach Cunningham, LB, Vandy
54. Desmond King, S/DB, Iowa
97. Demarcus Walker, DE, FSU
166. Jermaine Eluemunor, OL, TAMU
178. George Kittle, TE, Iowa
184. Charles Walker, DT, Oklahoma
223. Aviante Collins, OL, TCU