While I haven't been in love with the MGS series lately, i couldn't help myself but to download Ground Zeroes on PSN store last night. I got it for PS4 but didnt play it. I'll do that tonight. From what I hear about the length of it, I'll finish it tonight too. Anyone else gonna play it?
Page 1 of 2
-
-
Overrated franchise IMO.
If I wanted to watch a 21-hour long movie, I'd pick up any of the games after the first PS2 release.
This one is probably a 16 hour cut-scene with some game play in between cuts like the others.
I really liked the PS1 release back in 99', but that just may be the nostalgia. The next gen has made the game unplayable IMO. -
Also, you should know that reviewers are complaining that the game can be beaten in only a few hours. So much for that theory of cutscene length. -
Ah, so they cut back on the cinematics and focused on just gameplay... and that lasted only a few hours. How is that a positive? -
-
From what I'm seeing in reviews there's a lot less kojima-codec conversation (i hated that crap soooo bad) and a lot more game oriented dialog. It seems like a good demo. I wish they'd just give it to people to hype them for the real game instead of making us pay for it... But in business, why give for free what people will pay for?
-
It's a video game. You hide in a box and knock fools out in stealth. Every so often you fight a huge robot. It's fun and there doesn't have to be so much (convoluted) rhyme or reason.
Sent from my LG-MS770 using Tapatalk 4 Beta -
Sent from my LG-MS770 using Tapatalk 4 Beta -
MikeHoncho likes this.
-
MikeHoncho likes this.
-
yeah.... I don't think I like Ground Zeroes. Very high production value. This team knows what they're doing and it looks great. I just didn't have a good time with it. I also was probably playing it wrong and it was late so I was kind of rushing. I will make a more real attempt to play it tonight.
-
Stitches likes this.
-
-
-
I played this for like 2 hours last night. I started the mission over (the main Ground Zeroes mission). When I committed to the MGS brand of stealth, it was more enjoyable. I like the game... But I don't love it. Definitely an upgrade to MGS4. The controls when doing action stuff like shooting is far more enjoyable. I still can't grasp the MGS story. It's far too serious and has way too many moving parts. I feel like the end sequence in MGS2 screwed this story line up forever. I was texting my buddy while playing the game and he completely disagrees. He says the story is great and he can follow it fine. I am probably just not getting it because I'm not that interested.
I also can't help but feel like Kojima and company could have done the good faith thing and gave this out for free. I know there's no real benefit for them in that but still. $30 for this is steep. -
-
Also, the series' overall mythology and story isn't too dense. Frankly, it's amazing it isn't more complicated given how many Metal Gear--not just Metal Gear Solid--games there are. I think the real issue is that there were mythology-critical games released on the PSP that only a few people played.
I'm also not sure what MGS2's ending has to do with anything... it's one giant tl;dr "The computers are controlling everything now." MGS3 tells us how the computers came to control everything. MGS4 tells us how the computers no longer controlled everything. -
MG2's ending is definitely TLDR. Back then you couldn't just skip crap. So you had to hear them blab on and on forever. Colonel Campbell and that weirdness at the end was so bad. Game trailers explains everything in detail in this video:
http://www.gametrailers.com/full-ep...l-gear-retrospective--the-complete-collection
I am still lost. -
The Campbell part was one of the best sequences in gaming. Fission Mailed, damnit.
mor911 likes this. -
-
Not being sarcastic at all. That entire sequence occurred because the worm cluster Raiden uploaded earlier in the game started messing with the AI that was pretending to the Campbell. It was a great sequence. Playable MG Rex in MGS4 topped it, but giant robots top everything.
mor911 likes this. -
-
I'm also dying for a really good Gundam game. Rise From The Ashes was as close as we got. -
MGS5: The Phantom Pain is getting a release on Steam.
[video=youtube;ik7AUiFOO5Y]http://www.youtube.com/watch?v=ik7AUiFOO5Y[/video] -
Snake gets a wolf.
[video=youtube;zbVcqIoqAcA]http://www.youtube.com/watch?v=zbVcqIoqAcA[/video]
Kojima is probably going to make sure it dies horribly. -
-
MGSV Ground Zeroes is coming to Steam on December 18.
MGSV The Phantom Pain will also be released on Steam.
MGS Rising is out.
#pcmasterrace -
I want them to release the old games on Steam too. Not sure if there is some licensing or legal issues that would stop that from happening. Nonetheless, I am excited for Kojima and the Fox Engine coming to PC. It's going to be beautiful.
-
99% chance it doesn't happen, unless Konami also does HD remakes of the games, and uses the FOX Engine to enable PC versions by default. -
That's all true. Hopefully they make another HD collection for current gen consoles/PC.
-
There are some MGS1 assets in The Phantom Pain as well, though. Metal Gear Rex, or at least a Rex-like prototype, was seen in the E3 trailer. -
[video=youtube;ZfxQ7nclvgo]https://www.youtube.com/watch?v=ZfxQ7nclvgo[/video]
-
Release date moved up. MGS5 now coming out on September 1. Metal Gear Online is delayed.
And the PC requirements are out.
-
-
-
[video=youtube;9e8r_xgms4M]https://www.youtube.com/watch?v=9e8r_xgms4M[/video]
-
-
Page 1 of 2