This game needs it's own thread. I want it. I WANT IT NOW.
Developer walkthrough - http://xbox360.qj.net/E3-2009-Lewis-Hamilton-s-simulator-aided-Forza-MotorSport-3/pg/49/aid/131901
Crazy that they used a commercial grade simulator for tips on realism. Also, I'm not so sure I like the rewind thing.
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Is the rewind thing like Grid? I loved it in Grid, it really made you push your car to its limits.
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Yea, the difficulty I was on in Grid really only let you use it once.
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The way the Forza developer explained it in the video, he says: "There's no limit or penalty for using it. We want people to keep playing and having fun"
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"Gaming for Everyone" :lol: -
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I'll wait for GT5:shifty:
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I have a bunch of racers on PS3 I still need to play. I've not even used my FF wheel and playseat much. -
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Well I was counting Forza 2 as the big sim part, but I guess the commercial grade one would supersede that.
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http://www.vg247.com/2009/06/04/forza-motorsport-3-will-span-two-discs/
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Clark Kent likes this.
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sking29 likes this.
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Clark Kent likes this.
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Lost Odyssey, Star Ocean 4, Blue Dragon - All on multiple discs... Neither bothered me one bit. Just me. I'm sure there's some people out there that changing a disc really annoyed them.
As for the way the Forza team is doing it, it sounds like one disc is the game and the other is content. I assume there'll be an install of some sort to avoid constant swaps or something. This still sucks because I'm still rocking my original 20GB drive. -
My problem with Forza 2, was the over abundance of car specific races, especially as you got higher up. What's the point of tuning the car if you can't race it anywhere in the game but like one race or online?
That's one thing I loved about GT, you could literally spend the time building and tuning your car and race it many different races. It gave it an RPG feel. -
I feel yah thoughFin D likes this. -
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the rewind thing doesn't really bother me. I'm sure there will be a situation like you guys mentioned of cheesing it on the last corner or something and I don't have the 15 - 20 minutes to go back and do the race again. There were always a few corners and tracks that I could just never get down, and since I always lost it made it a beating to go back and practice since driving the car around an empty track sucks.
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yeah, it is racing. But nearly every other game made has a safety valve, like saves, so you don't get screwed. How many times do people save before a boss battle? No one wants to go play the whole level again, that's what made those old Nintendo games so hard, the punishment for losing meant starting over. I see this as something that is a safety feature for when you 'f' up too bad. And like anything, no one is forcing you to use it. If you don't like it don't use it...
But I do agree with you on the next run being better, and I see myself using this more at the beginning of races than at the end since I would usually crash out trying to pass everyone haha -
Awesome pics in this new piece Kotaku put together.
http://kotaku.com/5284706/forza-3-car-porn-in-motion -
Good Goddess....I just drooled all over myself...
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They just announced that they've got Bugatti in their stable now!
http://www.joystiq.com/2009/09/02/forza-3-welcomes-1000-horsepower-bugatti-veyron-supercar/
dolfan32323 likes this.